Thursday, June 21, 2012

Male Torso


This was an assignment to do a male torso. I completed it Fall2011, and re-rendered him today! It was very nice to see him again...
I made a base mesh in maya, sculpted him in zBrush, reTop-ed in Topogun and continued sculpting details in zBrush. Originally i had rendered him with mental ray in Maya. But, there's some added bonuses when you render in zBrush.

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